
Technopathy: Ability to manipulate technology.Self-detonation or explosion and reformation.Resurrection: Ability to come back to life after being killed as well, or to bring others back to life.Reality warping: Ability to change or manipulate reality itself.This effect can be permanent or temporary. Reactive adaptation/evolution: Ability to develop a resistance or immunity to whatever they were injured by or exposed to.Radiation manipulation: Ability to generate, manipulate or have immunity to toxic radiation.
Probability manipulation: Ability to alter probability, causing unlikely things to happen, or likely things not to happen. Poison generation: Ability to assault others with one or more varieties of toxins, with widely disparate effects. Molecular manipulation: Ability to mentally manipulate the molecules of objects and/or one’s self on a molecular level. Mass manipulation: Ability to increase or decrease mass in an object. Magnetism manipulation: Ability to control and/or generate magnetic fields. Light manipulation: Ability to control, generate or absorb light particles. Gravity manipulation: Ability to manipulate or generate gravitons, or other types of gravitational interactions. Golem Creation: Make golems out of inanimate materials like rocks, woods, plants, magma, etc. Energy blasts: Ability to expel various forms of energy from the body. Darkness or shadow manipulation: Ability to create or manipulate darkness, often by mentally accessing a dimension of dark energy (e.g., the Darkforce dimension in Marvel Comics, and the Shadowlands in DC Comics) and manipulating it.
Concussion beams: Ability to generate or transform various forms of energy into a “solid” or concussive beam of energy.
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Animation Selene: Ability to bring inanimate objects to life or to free an individual from petrification.Alchemy: The ability to alter chemical elements, changing them from one substance to another by rearranging the atomic structure.